Daniel McCrummen

Rigging.Scripting.Simulation

Hi, I'm Daniel McCrummen, a Lead Character TD at Insomniac Games. For 18 years I've built character rigs and deformation tools across animated film, commercials and games.

  1. 0:00 – 0:40 Moxy Female dolls · face rigging
  2. 0:41 – 0:56 Red Dragon Body and face rigging
  3. 0:57 – 1:27 Joaquin, Manolo, General Posada Child body and face · body
  4. 1:28 – 2:11 Reggie, Jake Body rigging

Tools reel

Deformers, built in C++

Custom Maya plugins for shaping and controlling deformation. The zipper lips node was co-authored with Ryan Porter.

  • 0:00 Curve Deformer
  • 0:42 Smoothie Deformer
  • 1:27 Zipper Lips Node

Open to freelance

When my schedule allows. Get in touch about rigging, deformers or pipeline tools.